As the release of Sony’s Horizon Zero Dawn gets closer, we get to take a look behind the scenes at Guarilla Games. Horizon Zero Dawn launches February 28 on PS4 in the US and March 1 in the EU.
Horizon Zero Dawn – BTS Video #1: From Corridors to Mountains
Guerrilla Games co-founder and Managing Director Hermen Hulst has called Horizon Zero Dawn “the single most ambitious project that Guerrilla Games has ever taken on.” He is, of course, speaking in part to the challenge of transitioning an accomplished studio from one genre to another — one with new elements that the designers had less familiarity with.
“Horizon Zero Dawn is the first time we are creating quests, so we had to invest a lot in terms of technology and the open-world engine, but also in assembling the team,” Hulst said. “Hiring a writing team, a quest design team… it’s been a huge undertaking for the studio.”
Horizon Zero Dawn – BTS Video #2: Growing Guerrilla
Knowing that storytelling would play a central role in Horizon Zero Dawn’s creation, the team at Guerrilla brought in writing talent and formed a new group within the studio. Their sole focus: to flesh out a rich narrative and extensive history for the world of Horizon. Executive Producer Angie Smets noted that the studio “brought in a lot of quest designers, a lot of talent that worked on open-world games before. And of course, our Narrative Director John Gonzalez.”
Horizon Zero Dawn – BTS #3: Creating a PlayStation Icon
Ever since that first internal pitch in 2010, the star of Horizon Zero Dawn was Aloy. We never questioned this, but designing her still proved a long and difficult process. Her character went through many iterations before the team settled on the figure you see in-game.
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